Wednesday, 5 August 2015 |
08:00 – 10:00 |
S021: Supporting online communities of learners Chair(s): Maria Mama-Timotheou, Open University of Cyprus, Cyprus Room: LOS FELIZ |
- CATALYST: Technology-assisted Collaborative and Experiential Learning for School Students
Vikas Goel, Utkarsh Mishra, Soumya Tiwari, Ravi Mokashi Punekar, Keyur Sorathia, IIT Guwahati, India; Kuldeep Yadav, Om Deshmukh, Xerox Research Center, India.
- Collaborative Tablet PC the System for Self-active Awareness in a Dormitory Environment
Hironobu Satoh, Shigenori Akamatsu, Masanobu Yoshida, Takumi Yamaguchi, Fuyuko Eguchi, Yuriko Higashioka, National Institute of Technology, Kochi College, Japan.
- Can Games Motivate Urban Youth for Civic Engagement?
Alma Culén, Sumit Pandey, Swati Srivastava, University of Oslo, Norway; Katie Coughlin, Oslo Children's Museum, Norway.
- Understanding Nomophobia: A Modern Age Phobia among College Students
Caglar Yildirim, Ana-Paula Correia, Iowa State University, United States.
- The Future of Electronic Textbooks from a User Perspective
Kimberly Anne Sheen, Yan Luximon, The Hong Kong Polytechnic University, Hong Kong.
- Differentiation of Student Perceptions for Online Courses, over Time
Maria Mama-Timotheou, Open University of Cyprus, Cyprus.
- Enhancing the Learner’s Performance Analysis using SMEUS Semantic E-learning System and Business Intelligence Technologies
Fisnik Dalipi, Sule Yildirim-Yayilgan, Zenun Kastrati, Gjøvik University College, Norway.
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10:30 – 12:30 |
S044: Dissecting User Experience (UX) when Users Objective is to Learn Chair(s): Aimilia Tzanavari, University of Nicosia, Cyprus ; Andrina Granić, University of Split, Croatia ; Yugo Hayashi, Ritsumeikan University, Japan Room: LOS FELIZ |
- Usability of Educational Technology APIs: Findings and Guidelines
Evangelos Kapros, Neil Peirce, Trinity College Dublin, Ireland.
- An Eye-Tracking Analysis of Spatial Contiguity Effect in Educational Animations
Tuğba Altan, Kürşat Çağıltay, Middle East Technical University, Turkey.
- CyberPLAYce, a Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-year-old Storytellers
Arash Soleimani, Keith Evan Green, Danielle Herro, Ian Walker, Clemson University, United States; Christina Gardner-McCune, University of Florida, United States.
- Designing Pedagogical Agents to Evoke Emotional States in Online Tutoring - Investigating the Influence of Animated Characters
Yugo Hayashi, Daniel Moritz Marutschke, Ritsumeikan University, Japan.
- A Computational Model to Determine Desirability of Events based on Personality for Performance Motivational Orientation Learners
Somayeh Fatahi, Dalhousie University, Canada; Hadi Moradi, Ali Nouri Zonoz, College 2 of Engineering faculty, Iran.
- The Effect of Metaphoric Gestures on Schematic Understanding of Instruction Performed by a Pedagogical Conversational Agent
Dai Hasegawa, Shinichi Shirakawa, Naoya Shioiri, Toshiki Hanawa, Hiroshi Sakuta, Kouzou Ohara, Aoyama Gakuin University, Japan.
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13:30 – 15:30 |
S067: Open and Social Environments for e-Learning and Education Assessment - I Chair(s): David Fonseca, Universitat Ramon Llull, Spain Room: LOS FELIZ |
- Inspecting Quality of Games Designed for Learning Programming
Tihomir Orehovački, University of Zagreb, Croatia; Snježana Babić, Polytechnic of Rijeka, Croatia.
- Math and Motion: A (Coursera) MOOC to Rethink Math Assessment
Patricia Salinas, Instituto Tecnologico y de Estudios Superiores de Monterrey, Mexico; Eliud Quintero, Xavier Sanchez, Instituto Tecnológico y de Estudios Superiores de Monterrey, Mexico.
- Using Augmented Reality Technology in Assisting English Learning for Primary School Students
Salin Boonbrahm, Charlee Kaewrat, Poonpong Boonbrahm, Walailak University, Thailand.
- A Study to Activate Communication by Using SNS on Mobile Phone
-An Essay Lesson at the Elementary School-
Yuko Hiramatsu, Chuo University, Japan; Atsushi Ito, Utsunomiya University, Japan; Koutaro Inagaki, Fujinodai Elementary School, Japan; Fumie Shimada, Honmachida Higashi Elementary School, Japan; Fumihiro Sato, Chuo University, Japan.
- Feedback in Computer-Based Concept Mapping Tools: A Short Review
Francisco Álvarez-Montero, Hector Jacobo-García, Eneyda Rocha-Ruiz, Universidad Autónoma de Sinaloa, Mexico.
- G-NETS – Gesture-based Nursing Educational Training Support System
Jen-Wei Chang, National Taiwan University, Taiwan; Chang-Fang Huang, Fooyin University, Taiwan; Robert Good, National Kaohsiung First University of Science and Technology, Taiwan; Chun-Chia Lee, Fooyin University, Taiwan.
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16:00 – 18:00 |
S087: Game-based learning Chair(s): Isabela Gasparini, Santa Catarina State University (UDESC), Brazil Room: SANTA MONICA A |
- Good Newbie or Poor Newbie? Determinants of Video Game Skill Acquisition at an Early Stage
Kevin Koban, Benny Liebold, Peter Ohler, Chemnitz University of Technology, Germany.
- H-Treasure Hunt: A Location and Object-Based Serious Game for Cultural Heritage Learning at a Historic Site
Hayun Kim, Sungeun An, Sangeun Keum, Woontack Woo, Korea Advanced Institute of Science and Technology (KAIST), Korea.
- Developing an Educational Game for Art Education - Gesture Recognition-based Performance Guidance for Mozart’s Opera Magic Flute
Hyung Sook Kim, Su Hak Oh, Yong Hyun Park, Inha University, Korea.
- Game Rethoric: Interaction Design Model of Persuasive Learning for Serious Games
Zarwina Yusoff, Amirrudin Kamsin, University of Malaya, Malaysia.
- Gamification in e-Learning Systems: a Conceptual Model to Engage Students and its Application in an Adaptive e-Learning System
Ana Carolina Tomé Klock, Lucas Felipe Da Cunha, Mayco Farias De Carvalho, Brayan Eduardo Rosa, Andressa Jaqueline Anton, Isabela Gasparini, Santa Catarina State University (UDESC), Brazil.
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S088: Open and Social Environments for e-Learning and Education Assessment - II Chair(s): David Fonseca, Universitat Ramon Llull, Spain Room: LOS FELIZ |
- Contextualization of Archaeological Findings using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual Museum
Luis Antonio Hernández Ibáñez, Viviana Barneche Naya, Universidade da Coruña, Spain.
- Evolution of the Conversation and Knowledge Acquisition in Social Networks related to a MOOC Course
Francisco García-Peñalvo, Juan Cruz-Benito, University of Salamanca, Spain; Oriol Borrás Gené, Ángel Fidalgo Blanco, Technical University of Madrid (UPM), Spain.
- A Knowledge Management System to Classify Social Educational Resources within a Subject using Teamwork Techniques
María Luisa Séin-Echaluce, University of Zaragoza, Spain; Ángel Fidalgo Blanco, Technical University of Madrid (UPM), Spain; Francisco García-Peñalvo, University of Salamanca, Spain; Miguel Ángel Conde, University of León, Spain.
- Exploring Student Interactions: Learning Analytics Tools for Student Tracking
Miguel Ángel Conde, University of León, Spain; Angel Hernández-García, Technical University of Madrid (UPM), Spain; Francisco García-Peñalvo, University of Salamanca, Spain; María Luisa Séin-Echaluce, University of Zaragoza, Spain.
- From Formal to Informal 3D Learning - Assessment of users in the education
David Fonseca, Universitat Ramon Llull, Spain; Ernest Redondo, Francesc Valls, Universidad Politécnica de Cataluña, Spain; Oswaldo Gutiérrez, Universidad de Guadalajara, Mexico.
- E-Learning and Serious Games: New trends in Architectural and Urban Design Education
Francesc Valls, Ernest Redondo, Universidad Politécnica de Cataluña, Spain; David Fonseca, Universitat Ramon Llull, Spain.
- Generating Quizzes for History Learning based on Wikipedia Articles
Yoshihiro Tamura, Yutaka Takase, Seikei University, Japan; Yuki Hayashi, Osaka Prefecture University, Japan; Yukiko Nakano, Seikei University, Japan.
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