HCI International 2015
Los Angeles, CA, USA
2-7 August 2015

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Learning and Collaboration Technologies


Conference Final Program
(Last Updated: 4 August, 2015)


Wednesday, 5 August 2015
08:00 – 10:00

S021: Supporting online communities of learners
Chair(s): Maria Mama-Timotheou, Open University of Cyprus, Cyprus
Room: LOS FELIZ

  • CATALYST: Technology-assisted Collaborative and Experiential Learning for School Students
    Vikas Goel, Utkarsh Mishra, Soumya Tiwari, Ravi Mokashi Punekar, Keyur Sorathia, IIT Guwahati, India; Kuldeep Yadav, Om Deshmukh, Xerox Research Center, India.
  • Collaborative Tablet PC the System for Self-active Awareness in a Dormitory Environment
    Hironobu Satoh, Shigenori Akamatsu, Masanobu Yoshida, Takumi Yamaguchi, Fuyuko Eguchi, Yuriko Higashioka, National Institute of Technology, Kochi College, Japan.
  • Can Games Motivate Urban Youth for Civic Engagement?
    Alma Culén, Sumit Pandey, Swati Srivastava, University of Oslo, Norway; Katie Coughlin, Oslo Children's Museum, Norway.
  • Understanding Nomophobia: A Modern Age Phobia among College Students
    Caglar Yildirim, Ana-Paula Correia, Iowa State University, United States.
  • The Future of Electronic Textbooks from a User Perspective
    Kimberly Anne Sheen, Yan Luximon, The Hong Kong Polytechnic University, Hong Kong.
  • Differentiation of Student Perceptions for Online Courses, over Time
    Maria Mama-Timotheou, Open University of Cyprus, Cyprus.
  • Enhancing the Learner’s Performance Analysis using SMEUS Semantic E-learning System and Business Intelligence Technologies
    Fisnik Dalipi, Sule Yildirim-Yayilgan, Zenun Kastrati, Gjøvik University College, Norway.

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10:30 – 12:30

S044: Dissecting User Experience (UX) when Users Objective is to Learn
Chair(s): Aimilia Tzanavari, University of Nicosia, Cyprus ; Andrina Granić, University of Split, Croatia ; Yugo Hayashi, Ritsumeikan University, Japan
Room: LOS FELIZ

  • Usability of Educational Technology APIs: Findings and Guidelines
    Evangelos Kapros, Neil Peirce, Trinity College Dublin, Ireland.
  • An Eye-Tracking Analysis of Spatial Contiguity Effect in Educational Animations
    Tuğba Altan, Kürşat Çağıltay, Middle East Technical University, Turkey.
  • CyberPLAYce, a Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-year-old Storytellers
    Arash Soleimani, Keith Evan Green, Danielle Herro, Ian Walker, Clemson University, United States; Christina Gardner-McCune, University of Florida, United States.
  • Designing Pedagogical Agents to Evoke Emotional States in Online Tutoring - Investigating the Influence of Animated Characters
    Yugo Hayashi, Daniel Moritz Marutschke, Ritsumeikan University, Japan.
  • A Computational Model to Determine Desirability of Events based on Personality for Performance Motivational Orientation Learners
    Somayeh Fatahi, Dalhousie University, Canada; Hadi Moradi, Ali Nouri Zonoz, College 2 of Engineering faculty, Iran.
  • The Effect of Metaphoric Gestures on Schematic Understanding of Instruction Performed by a Pedagogical Conversational Agent
    Dai Hasegawa, Shinichi Shirakawa, Naoya Shioiri, Toshiki Hanawa, Hiroshi Sakuta, Kouzou Ohara, Aoyama Gakuin University, Japan.

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13:30 – 15:30

S067: Open and Social Environments for e-Learning and Education Assessment - I
Chair(s): David Fonseca, Universitat Ramon Llull, Spain
Room: LOS FELIZ

  • Inspecting Quality of Games Designed for Learning Programming
    Tihomir Orehovački, University of Zagreb, Croatia; Snježana Babić, Polytechnic of Rijeka, Croatia.
  • Math and Motion: A (Coursera) MOOC to Rethink Math Assessment
    Patricia Salinas, Instituto Tecnologico y de Estudios Superiores de Monterrey, Mexico; Eliud Quintero, Xavier Sanchez, Instituto Tecnológico y de Estudios Superiores de Monterrey, Mexico.
  • Using Augmented Reality Technology in Assisting English Learning for Primary School Students
    Salin Boonbrahm, Charlee Kaewrat, Poonpong Boonbrahm, Walailak University, Thailand.
  • A Study to Activate Communication by Using SNS on Mobile Phone -An Essay Lesson at the Elementary School-
    Yuko Hiramatsu, Chuo University, Japan; Atsushi Ito, Utsunomiya University, Japan; Koutaro Inagaki, Fujinodai Elementary School, Japan; Fumie Shimada, Honmachida Higashi Elementary School, Japan; Fumihiro Sato, Chuo University, Japan.
  • Feedback in Computer-Based Concept Mapping Tools: A Short Review
    Francisco Álvarez-Montero, Hector Jacobo-García, Eneyda Rocha-Ruiz, Universidad Autónoma de Sinaloa, Mexico.
  • G-NETS – Gesture-based Nursing Educational Training Support System
    Jen-Wei Chang, National Taiwan University, Taiwan; Chang-Fang Huang, Fooyin University, Taiwan; Robert Good, National Kaohsiung First University of Science and Technology, Taiwan; Chun-Chia Lee, Fooyin University, Taiwan.

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16:00 – 18:00

S087: Game-based learning
Chair(s): Isabela Gasparini, Santa Catarina State University (UDESC), Brazil
Room: SANTA MONICA A

  • Good Newbie or Poor Newbie? Determinants of Video Game Skill Acquisition at an Early Stage
    Kevin Koban, Benny Liebold, Peter Ohler, Chemnitz University of Technology, Germany.
  • H-Treasure Hunt: A Location and Object-Based Serious Game for Cultural Heritage Learning at a Historic Site
    Hayun Kim, Sungeun An, Sangeun Keum, Woontack Woo, Korea Advanced Institute of Science and Technology (KAIST), Korea.
  • Developing an Educational Game for Art Education - Gesture Recognition-based Performance Guidance for Mozart’s Opera Magic Flute
    Hyung Sook Kim, Su Hak Oh, Yong Hyun Park, Inha University, Korea.
  • Game Rethoric: Interaction Design Model of Persuasive Learning for Serious Games
    Zarwina Yusoff, Amirrudin Kamsin, University of Malaya, Malaysia.
  • Gamification in e-Learning Systems: a Conceptual Model to Engage Students and its Application in an Adaptive e-Learning System
    Ana Carolina Tomé Klock, Lucas Felipe Da Cunha, Mayco Farias De Carvalho, Brayan Eduardo Rosa, Andressa Jaqueline Anton, Isabela Gasparini, Santa Catarina State University (UDESC), Brazil.

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S088: Open and Social Environments for e-Learning and Education Assessment - II
Chair(s): David Fonseca, Universitat Ramon Llull, Spain
Room: LOS FELIZ

  • Contextualization of Archaeological Findings using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual Museum
    Luis Antonio Hernández Ibáñez, Viviana Barneche Naya, Universidade da Coruña, Spain.
  • Evolution of the Conversation and Knowledge Acquisition in Social Networks related to a MOOC Course
    Francisco García-Peñalvo, Juan Cruz-Benito, University of Salamanca, Spain; Oriol Borrás Gené, Ángel Fidalgo Blanco, Technical University of Madrid (UPM), Spain.
  • A Knowledge Management System to Classify Social Educational Resources within a Subject using Teamwork Techniques
    María Luisa Séin-Echaluce, University of Zaragoza, Spain; Ángel Fidalgo Blanco, Technical University of Madrid (UPM), Spain; Francisco García-Peñalvo, University of Salamanca, Spain; Miguel Ángel Conde, University of León, Spain.
  • Exploring Student Interactions: Learning Analytics Tools for Student Tracking
    Miguel Ángel Conde, University of León, Spain; Angel Hernández-García, Technical University of Madrid (UPM), Spain; Francisco García-Peñalvo, University of Salamanca, Spain; María Luisa Séin-Echaluce, University of Zaragoza, Spain.
  • From Formal to Informal 3D Learning - Assessment of users in the education
    David Fonseca, Universitat Ramon Llull, Spain; Ernest Redondo, Francesc Valls, Universidad Politécnica de Cataluña, Spain; Oswaldo Gutiérrez, Universidad de Guadalajara, Mexico.
  • E-Learning and Serious Games: New trends in Architectural and Urban Design Education
    Francesc Valls, Ernest Redondo, Universidad Politécnica de Cataluña, Spain; David Fonseca, Universitat Ramon Llull, Spain.
  • Generating Quizzes for History Learning based on Wikipedia Articles
    Yoshihiro Tamura, Yutaka Takase, Seikei University, Japan; Yuki Hayashi, Osaka Prefecture University, Japan; Yukiko Nakano, Seikei University, Japan.

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Thursday, 6 August 2015
08:00 – 10:00

S111: Learning science and programming
Chair(s): Yan Luximon, The Hong Kong Polytechnic University, Hong Kong
Room: LOS FELIZ

  • A Tablet-based Lego Mindstorms Programming Environment for Children
    Stephanie Ludi, Rochester Institute of Technology, United States.
  • Supporting the Development of Computational Thinking: A Robotic Platform Controlled by Smartphone
    Henrique Reinaldo Sarmento, Cibele Reis, Vinicius Zaramella, Leonelo Almeida, Cesar Tacla, Federal University of Technology, Paraná (UTFPR), Brazil.
    (Presentation Canceled)
  • Enhancing the Learning Success of Engineering Students by Virtual Experiments
    Max Hoffmann, Lana Plumanns, Laura Lenz, Katharina Schuster, Tobias Meisen, Sabina Jeschke, RWTH Aachen University, Germany.
  • Out of Classroom Instruction in the Flipped Classroom: the Tough Task of Engaging the Students
    Evangelia Triantafyllou, Olga Timcenko, Aalborg University Copenhagen, Denmark.
  • Audio Cues: Can Sound be Worth a Hundred Words?
    Jatin Bajaj, Akash Harlalka, Ankit Kumar, Ravi Mokashi Punekar, Keyur Sorathia, IIT Guwahati, India; Om Deshmukh, Kuldeep Yadav, Xerox Research Center, India.

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10:30 – 12:30

S134: Advanced interaction systems in technology enhanced learning and training
Chair(s): Paloma Díaz, Telmo Zarraonandia, Universidad Carlos III de Madrid, Spain
Room: LOS FELIZ

  • Transferring an Educational Board Game to a Multi-User Mobile Learning Game to Increase Shared Situational Awareness
    Roland Klemke, Open Universiteit, Netherlands; Shalini Kurapati, Heide Lukosch, Delft University of Technology, Netherlands; Marcus Specht, Open Universiteit, Netherlands.
  • The use of Augmented Reality Interfaces for On-site Crisis Preparedness
    Monica Sebillo, Genoveffa Tortora, Giuliana Vitiello, University of Salerno, Italy; Luca Paolino, Link Campus University, Italy; Athula Ginige, University of Western Sydney, Australia.
  • A Platform for Supporting the Development of Mixed Reality Environments for Educational Games
    Luis Arenas, Telmo Zarraonandia, Paloma Díaz, Ignacio Aedo, Universidad Carlos III de Madrid, Spain.
  • The Learning Effect of Augmented Reality Training in a Computer-based Simulation Environment
    Jung Hyup Kim, Tiffany Chan, Wei Du, University of Missouri, United States.
  • Design and Evaluation of a Learning Assistant System with Optical Head-Mounted Display (OHMD)
    Xiao Du, Ali Arya, Carleton University, Canada.
  • Virtual Music Teacher for New Music Learners with Optical Music Recognition
    Viet-Khoi Pham, Hai-Dang Nguyen, Minh-Triet Tran, University of Science, VNU-HCM, Viet Nam.
  • Design Solutions for Interactive Multi-video Multimedia Learning Objects
    Caio Viel, University of São Paulo (USP), Brazil; Kamila Rodrigues, Cesar Teixeira, Federal University of São Carlos (UFSCar), Brazil; Maria Pimentel, University of São Paulo (USP), Brazil.

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13:30 – 15:30

S157: Digital literacy
Chair(s): Edmund Laugasson, Tallinn University, Estonia
Room: LOS FELIZ

  • Let’s Plays, Video Streams, and the Evolution of New Digital Literacy
    Peter Smith, University of Central Florida, United States; Alicia Sanchez, Defense Acquisition University, United States.
  • Impacting the Digital Divide on a Global Scale – Six Case Studies from Three Continents
    Birgy Lorenz, Tallinn University, Estonia; Savilla Irene Banister, Bowling Green State University, United States; Kaido Kikkas, Tallinn University, Estonia.
  • Free Software User Interfaces: Usability and Aesthetics
    Edmund Laugasson, Mati Mõttus, Tallinn University, Estonia.
  • A Notification and Recommender Mobile App for Educational Online Discussion: A Design Research Approach
    Kittisak Sirisaengtaksin, Lorne Olfman, Claremont Graduate University, United States; Nimer Alrushiedat, California State University, Fullerton, United States.
  • An Exploration of Mobile Collaborative Writing Interface Design
    Menghui Li, Young Mi Choi, Georgia Institute of Technology, United States.
  • Users and Technologies in Education: a Pending Course
    Cristobal Fernández Robin, Universidad Tecnica Federico Santa Maria, Chile; Scott McCoy, The College of William & Mary, United States; Diego Yáñez Martínez, Universidad Tecnica Federico Santa Maria, Chile.

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16:00 – 18:00

S179: Adaptive and personalised learning
Chair(s): Roland Klemke, Open Universiteit, Netherlands
Room: LOS FELIZ

  • A Student-Centered Hybrid Recommender System to Provide Relevant Learning Objects from Repositories
    Paula Rodriguez Marin, Demetrio Ovalle, Néstor D. Duque, Universidad Nacional de Colombia, Colombia.
  • Supporting Golf Coaching and Swing Instruction with Computer-based Training Systems
    Maria Riveiro, Anders Dahlbom, University of Skövde, Sweden; Rikard Köning, Ulf Johansson, University of Borås, Sweden; Peter Brattberg, University of Borås / Hulta Golf Club, Sweden.
  • The Potential Use of the Flexilevel Test in Providing Personalised Mobile e-Assessments
    Andrew Pyper, Mariana Lilley, Paul Wernick, Amanda Jefferies, University of Hertfordshire, United Kingdom.
  • Recommendation Engine for an Online Drill System
    Toshikazu Iitaka, Kumamoto Gakuen University, Japan.
  • Human-Human Interaction Modeling of Trainer
    Hongjun Xue, Northwestern Polytechnical University, P.R. China; Wenxin Zhang, Xiaoyan Zhang, Northwestern Polytechnical University, P.R. China.
  • Adaptive and Personalized Educational Ubiquitous Multi-agent System using Context-Awareness Services and Mobile Devices
    Oscar Salazar, Demetrio Ovalle, Néstor D. Duque, Universidad Nacional de Colombia, Colombia.
  • Model for Detecting Student Difficulties in Solving Formative Assessments
    Camilo Alejandro Castillo Benavides, Néstor D. Duque, Andrés Fernando Salazar Marín, Valentina Tabares Morales, Demetrio Ovalle, Universidad Nacional de Colombia, Colombia.

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Friday, 7 August 2015
08:00 – 10:00

S198: Impact of Social Networks on Education Teaching / Learning Methodologies
Chair(s): Habib M. Fardoun, King Abdulaziz University, Saudi Arabia ; Ioannis Drossis, Foundation for Research & Technology - Hellas (FORTH), Greece
Room: LOS FELIZ

  • Ontological Design to support Cognitive Plasticity for Creative Immersive Experience in Computer Aided Learning
    Niki Lambropoulos, London South Bank University, UK / OLON, Greece; Iosif Mporas, University of Patras, Greece; Habib Fardoun, Iyad Katib, King Abdulaziz University, Saudi Arabia.
  • What Do My Colleagues Know? Dealing with Cognitive Complexity in Organizations through Visualizations
    André Calero Valdez, Simon Bruns, Christoph Greven, Ulrik Schroeder, Martina Ziefle, RWTH Aachen University, Germany.
  • The Visual Design and Implementation of an Embodied Conversational Agent in a Shared Decision-Making Context (eCoach)
    Scott Robertson, Rob Solomon, Mark Riedl, Georgia Institute of Technology, United States; Theresa Wicklin Gillespie, Toni Chociemski, Viraj Master, Arun Mohan, Emory University, United States.
  • Just-in-Case or Just-in-Time Training? – Excerpts from a Doctoral Research Study
    Devshikha Bose, Boise State University, United States.
  • Construction of Educative Micro-Worlds to Build Students’ Creativity in terms of their own Self-Learning
    Habib Fardoun, Abdullah AL-Malaise AL- Ghamdi, King Abdulaziz University, Saudi Arabia; Antonio Paules Cipres, University of Zaragoza, Spain.
    (Presentation Canceled)
  • Creation of Meaningful-Learning and Continuous Evaluation Education System
    Habib Fardoun, Abdullah Albarakati, King Abdulaziz University, Saudi Arabia; Antonio Paules Cipres, University of Zaragoza, Spain.

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13:30 – 15:30

S236: New approaches to language learning
Chair(s): Renlong Ai, DFKI GmbH, Germany
Room: LOS FELIZ

  • Automatic Pronunciation Error Detection and Feedback Generation for CALL Applications
    Renlong Ai, DFKI GmbH, Germany.
  • Voice-based Computer Mediated Communication for Individual Practice to Increase Speaking Proficiency: Construction and Pilot Study
    Yuichi Ono, University of Tsukuba, Japan; Akio Onishi, Version2, Japan; Manabu Ishihara, Oyama National College of Technology, Japan; Mitsuo Yamashiro, Ashikaga Institute of Technology, Japan.
  • Prediction of Learner Native Language by Writing Error Pattern
    Brendan Flanagan, Chengjiu Yin, Takahiko Suzuki, Sachio Hirokawa, Kyushu University, Japan.
  • Design and Implementation of Novel Word Learning System "Überall"
    Reina Shimizu, Katsuhiko Ogawa, Keio University, Japan.
  • Dual-Coding Strategy for the Chinese Characters Learners: Chinese PCS Editor
    Chi Nung Chu, China University of Technology, Taiwan.

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