Human-Computer Interaction Thematic Area
	Indicative topics/keywords of the broad spectrum of issues to be addressed:
	- 		Business					- 				Artifact lifecycle management
- 				Consumer and user
- 				Interfaces in Automated Manufacturing
- 				Marketing and HCI
- 				Visual Analytics and Business Intelligence
 
- 		Concept					- 				Maturity Models in HCI
- 				Semiotics and HCI
 
- 		Culture					- 				Cultural interface
- 				Culture and Heritage Service and Application
- 				Interfaces for Enjoying Cultural Heritage
- 				Internationalization and Localization
 
- 		Design					- 				Analysis and design methods
- 				Design thinking
- 				Experience design
- 				Guidelines and heuristics for design
- 				Human Centered Design and User Centered Design
- 				Information design
- 				Integration of HCI and Agile Methods
- 				Material design
- 				Responsive design
 
- 		Education					- 				e-Learning and Distant Learning
- 				HCI and children
 
- 		Emotion and Kansei					- 				Aesthetics and Kansei Engineering
- 				Emotions in HCI
- 				Pragmatic and hedonic attributes of interaction
 
- 		Entertainment					- 				Game Design
- 				Gamification
- 				Gamification Interface
- 				Home and entertainment systems
 
- 		General					- 				Ecological interfaces
- 				HCI methods and theories
 
- 		Psychology and Cognition					- 				Affordance and Signifier
- 				Psychological application for user interface
 
- 				Service									- 						Service design
- 						Service engineering
 
- 						Society													- 								Citizen Involvement
- 								e-Government
- 								HCI for Food Product Innovation
- 								Social Networks Cooperation
- 								Sociological consideration for user interface
 
- 								Technology																	- 										Adaptive and personalized interfaces
- 										Architectures for interaction
- 										Augmented Reality and Environments
- 										Cloud computing
- 										Context-dependent system
- 										CUI, SUI ad GUI
- 										Digital Storytelling
- 										Gesture and eye–gaze based interaction
- 										Graphical user interface
- 										Haptic user interface
- 										Information visualization
- 										Intelligent and agent systems
- 										Interaction design
- 										Interaction in Virtual and Augmented Reality environments
- 										Interaction through wireless communication networks
- 										Interfaces for distributed environments
- 										Interfaces for Large Displays
- 										Large System User Interface
- 										Metrics for HCI
- 										Mobile HCI
- 										Multimedia design
- 										Multimodal interface
- 										Natural user interfaces (NUI)
- 										New technology and its usefulness
- 										Non–verbal interfaces
- 										Real life environments
- 										Second screen (Multi screen scenario)
- 										Smart home
- 										Tangible and virtual user interfaces
- 										Tools for HCI
 
- 										UX and Usability																					- 												Attractiveness
- 												Ethnography and field work
- 												Evaluation methods and techniques
- 												Evaluation/Comparison of Usability and UX methods
- 												Human Factors engineering approach
- 												ISO and other International Standards
- 												Meaningfulness and satisfaction
- 												Novices and experts
- 												Qualitative and quantitative measurement and evaluation
- 												Standards in Usability, Accessibility & UX
- 												User experience