3rd International Conference on Distributed, Ambient and Pervasive Interactions
Indicative topics/keywords of the broad spectrum of issues to be addressed:
- Adaptivity
- Aesthetics issues in smart and intelligent environments
- Affective computing
- Ambient Intelligence for lifelogging and personal informatics application
- Ambient and pervasive games
- Ambient and pervasive displays
- Architectures for Distributed, Ambient, and Pervasive Interactions
- Awareness in distributed, ambient, and pervasive environments
- Cognitive Ergonomics in Distributed, Ambient and Pervasive Interactions
- Context–awareness
- Emergent and Collective ambient intelligence
- Crowd and swarm-based interaction
- Design principles and guidelines for Distributed, Ambient and Pervasive Interactions
- Development methods and tools for Distributed, Ambient and Pervasive Interactions
- Embodied interaction
- Evaluation methods and techniques for Distributed, Ambient and Pervasive Interactions
- Field studies and deployments of Distributed, Ambient and Pervasive Systems
- Groupware for distributed, ambient and pervasive environments
- Human activity modelling and support
- Implicit versus explicit interaction
- Interaction in hybrid environments
- Interactive matter and physical computing
- Internet of Things
- Living Labs, Context laboratories, and Experiential Landscapes
- Methods and Tools for the design of Distributed, Ambient, and Pervasive Interactions
- Multimodal / multisensory interaction
- Multiuser Distributed, Ambient and Pervasive Interactions
- Natural Interaction
- Pervasive Games
- Privacy in ambient intelligence systems
- Sensor-augmented environments
- Self-organization in socially aware ambient systems
- Social aspects of interaction in smart and intelligent environments
- Smart artifacts and smart environments
- Smart landscapes
- Smart and hybrid cities
- Space-time dispersed interaction
- Spatial and embodied smartness
- Symmetric interaction in real and virtual worlds
- Tangible interaction
- User experience of privacy and trust in pervasive ambient environments
- User requirements for Distributed, Ambient and Pervasive Interactions